Class VRObject

java.lang.Object
org.vrspace.server.obj.Entity
org.vrspace.server.obj.VRObject
Direct Known Subclasses:
Client, Game, Terrain, VRFile

@Node public class VRObject extends Entity
Basic VR Object encapsulates minimal spatial and other properties.
Author:
joe
  • Constructor Details

    • VRObject

      public VRObject(World world)
    • VRObject

      public VRObject(Long id, VRObject... vrObjects)
    • VRObject

      public VRObject(Long id, double x, double y, double z, VRObject... vrObjects)
    • VRObject

      public VRObject(double x, double y, double z)
    • VRObject

      public VRObject(World world, double x, double y, double z)
    • VRObject

      public VRObject()
  • Method Details

    • setWorld

      public void setWorld(World world)
    • addChildren

      public void addChildren(VRObject... vrObjects)
    • isPermanent

      public boolean isPermanent()
    • addListener

      public void addListener(VRObject obj)
    • removeListener

      public void removeListener(VRObject obj)
    • notifyListeners

      public void notifyListeners(VREvent event)
    • processEvent

      public void processEvent(VREvent event)
      This implementation does nothing
      Parameters:
      event - Whatever has changed
    • active

      public VRObject active()
    • passive

      public VRObject passive()
    • isActive

      public boolean isActive()
    • isTemporary

      public boolean isTemporary()
    • getChildren

      public List<VRObject> getChildren()
    • getWorldId

      public Long getWorldId()
    • getWorld

      public World getWorld()
    • getPosition

      public Point getPosition()
      Position in 3D space, used for spatial operations.
    • getRotation

      public Rotation getRotation()
    • getScale

      public Point getScale()
    • getPermanent

      public Boolean getPermanent()
      Permanent objects are always present (e.g. sky)
    • getTemporary

      public Boolean getTemporary()
      Temporary objects will be deleted from the database along with their owner
    • getActive

      public Boolean getActive()
      Whether an object is active (can send events). E.g. online users, robots.
    • getMesh

      public String getMesh()
      URL of the file containing the mesh.
    • getScript

      public String getScript()
      Script that client runs. To prevent cross-site scripting, this is a read-only property.
    • getAnimation

      public Animation getAnimation()
      Currently active animation
    • getProperties

      public Map<String,Object> getProperties()
      Custom object properties
    • getListeners

      public ConcurrentHashMap<ID,VRObject> getListeners()
    • setChildren

      public void setChildren(List<VRObject> children)
    • setWorldId

      public void setWorldId(Long worldId)
    • setPosition

      public void setPosition(Point position)
      Position in 3D space, used for spatial operations.
    • setRotation

      public void setRotation(Rotation rotation)
    • setScale

      public void setScale(Point scale)
    • setPermanent

      public void setPermanent(Boolean permanent)
      Permanent objects are always present (e.g. sky)
    • setTemporary

      public void setTemporary(Boolean temporary)
      Temporary objects will be deleted from the database along with their owner
    • setActive

      public void setActive(Boolean active)
      Whether an object is active (can send events). E.g. online users, robots.
    • setMesh

      public void setMesh(String mesh)
      URL of the file containing the mesh.
    • setScript

      public void setScript(String script)
      Script that client runs. To prevent cross-site scripting, this is a read-only property.
    • setAnimation

      public void setAnimation(Animation animation)
      Currently active animation
    • setProperties

      public void setProperties(Map<String,Object> properties)
      Custom object properties
    • setListeners

      public void setListeners(ConcurrentHashMap<ID,VRObject> listeners)
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Entity
    • canEqual

      protected boolean canEqual(Object other)
      Overrides:
      canEqual in class Entity
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Entity
    • toString

      public String toString()
      Overrides:
      toString in class Entity