Constructor
(abstract) new Avatar(scene, folder, shadowGenerator)
Parameters:
Name | Type | Description |
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scene |
||
folder |
ServerFolder with the content | |
shadowGenerator |
optional to cast shadows |
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Classes
Members
displayName
Whether to display the name above the head, default true
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displayName
Whether to display the name above the head, defaults to value of static displayName
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displayText
Should written/spoken text be displayed above the head, default true
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displayText
Should written/spoken text be displayed above the head, defaults to value of static displayText
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name
Name of the avatar/user
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textOffset
Distance for text above the avatar
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use3dText
Should 3d text be used for name/spoken text, defaults to value of static use3dText
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use3dText
Should we use 3d text (as opposed to Label and TextArea) - performance penalty
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userHeight
Height of the user, default 1.8
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Methods
baseMesh()
Returns the top-level mesh of the avatar
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basePosition()
Returns the current base position of the avatar, e.g. where the feet are
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(async) emoji()
Remote emoji event routed by WorldManager
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getUrl()
Returns the URL of the avatar file
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(async) setName(name)
Set the name and display it above the avatar
Parameters:
Name | Type | Description |
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name |
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textPositionRelative()
Position of text above the avatar, default implementation returns topPositionRelative()+textOffset
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topPositionAbsolute()
Position of top of the avatar, default implementation returns basePosition()+topPositionRelative()
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topPositionRelative()
Position of top of the avatar, default implementation returns userHeight Vector3
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(async) write(wrote)
Write locally generated text, used internally
Parameters:
Name | Type | Description |
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wrote |
text to write above the head |
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(async) wrote(client)
Remote event routed by WorldManager, displays whatever user wrote above avatar's head
Parameters:
Name | Type | Description |
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client |
Client that wrote a text |
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