Class: Portal

Portal(scene, serverFolder, callback, shadowGenerator)

Portal is an entrance to other worlds, disabled by default.

Constructor

new Portal(scene, serverFolder, callback, shadowGenerator)

Create a portal
Parameters:
Name Type Description
scene babylonjs scene
serverFolder containing world class and content
callback to execute when portal is activated (clicked, tapped)
shadowGenerator optionally, portal can cast shadows
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Classes

Portal

Methods

dispose()

dispose of everything
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enabled(enable)

Enables or disables the portal
Parameters:
Name Type Description
enable
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enter()

Executes callback on entry
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(async) loadAt(x, y, z, angle)

Load and display portal at given coordinates. Copies existing portal mesh to new coordinates and angle.
Parameters:
Name Type Description
x
y
z
angle
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worldUrl()

handy, returns base url and folder name
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