The Client model module.
- Version:
- v0
- Source:
Members
(inner) active :Boolean
Whether an object is active (can send events). E.g. online users, robots.
Type:
- Boolean
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(inner) animation :Animation
Type:
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(inner) children :Array.<VRObject>
Type:
- Array.<VRObject>
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(inner) id :Number
Type:
- Number
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(inner) mesh :String
URL of the file containing the mesh.
Type:
- String
- Source:
(inner) name :String
Client name - unique ID.
Type:
- String
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(inner) permanent :Boolean
Permanent objects are always present (e.g. sky)
Type:
- Boolean
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(inner) position :Point
Type:
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(inner) properties :Object.<String, Object>
Custom transient object properties
Type:
- Object.<String, Object>
- Source:
(inner) rotation :Rotation
Type:
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(inner) scale :Point
Type:
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(inner) sceneProperties :SceneProperties
Type:
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(inner) script :String
Script that client runs. To prevent cross-site scripting, this is a read-only property.
Type:
- String
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(inner) temporary :Boolean
Temporary objects will be deleted from the database along with their owner
Type:
- Boolean
- Source:
(inner) tokens :Object.<String, String>
Tokens used to access video/audio streaming servers, identify conversations with chatbots etc. Transient, never stored to the database.
Type:
- Object.<String, String>
- Source:
(inner) userHeight :Number
User's height in real life, used in VR. Transient biometric data.
Type:
- Number
- Source: