Class: BaseArea

BaseArea()

Base class common for TextArea and ImageArea, possibly more to come. Provides methods to attach the area to HUD or camera, and common variables.

Constructor

new BaseArea()

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Classes

BaseArea

Methods

attachToCamera(camera)

Attach it to the camera. It does not resize automatically, just sets the parent. It does not automatically switch to another camera if active camera changes.
Parameters:
Name Type Description
camera currently active camera
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attachToHud()

Attach it to the HUD. It does not resize automatically, just sets the parent. Optionally also attaches handles to the hud, if they are active.
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detach(offsetopt)

Detach from whatever attached to, i.e. drop it where you stand.
Parameters:
Name Type Attributes Default Description
offset number <optional>
this.position.z how far away from the camera to drop it, defaults to current z position (assuming it's attached to HUD or camera)
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dispose()

Clean up allocated resources
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isSelectableMesh()

XR pointer support
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removeHandles()

Removes manipulation handles.
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