Class: FormArea

FormArea(scene, form, nameopt)

Place a Form on a plane, anywhere in space or attach it to HUD, with or without manipulation handles.

Constructor

new FormArea(scene, form, nameopt)

Create the area. The form must be fully prepared and initialized.
Parameters:
Name Type Attributes Default Description
scene BABYLON.Scene
form Form
name string <optional>
"FormArea"
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Classes

FormArea

Methods

createHandles()

Creates manipulation handles. Left and right handle resize, and top and bottom move it.
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dispose()

Dispose of all resources, including the form.
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show()

Show the form. Texture with and height must be known up front, since Form can't figure it out - yet.
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