/**
* OpenAPI definition
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* The version of the OpenAPI document: v0
*
*
* NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
* https://openapi-generator.tech
* Do not edit the class manually.
*
*/
import {ApiClient} from '../ApiClient.js';
/**
* The SceneProperties model module.
* @module model/SceneProperties
* @version v0
*/
export class SceneProperties {
/**
* Constructs a new <code>SceneProperties</code>.
* Scene properties that determine how far user sees, how often scene is refreshed, etc. This is a component to be injected, and used as factory when constructing Scene for every client.
* @alias SceneProperties
*/
constructor() {
SceneProperties.initialize(this);
}
/**
* Initializes the fields of this object.
* This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
* Only for internal use.
*/
static initialize(obj) {
}
/**
* Constructs a <code>SceneProperties</code> from a plain JavaScript object, optionally creating a new instance.
* Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
* @param {Object} data The plain JavaScript object bearing properties of interest.
* @param {SceneProperties} obj Optional instance to populate.
* @return {SceneProperties} The populated <code>SceneProperties</code> instance.
*/
static constructFromObject(data, obj) {
if (data) {
obj = obj || new SceneProperties();
if (data.hasOwnProperty('range')) {
obj['range'] = ApiClient.convertToType(data['range'], 'Number');
}
if (data.hasOwnProperty('resolution')) {
obj['resolution'] = ApiClient.convertToType(data['resolution'], 'Number');
}
if (data.hasOwnProperty('size')) {
obj['size'] = ApiClient.convertToType(data['size'], 'Number');
}
if (data.hasOwnProperty('timeout')) {
obj['timeout'] = ApiClient.convertToType(data['timeout'], 'Number');
}
}
return obj;
}
/**
* Validates the JSON data with respect to <code>SceneProperties</code>.
* @param {Object} data The plain JavaScript object bearing properties of interest.
* @return {boolean} to indicate whether the JSON data is valid with respect to <code>SceneProperties</code>.
*/
static validateJSON(data) {
return true;
}
}
/**
* Visibility range, default 2000. Property: vrspace.scene.range
* @member {Number} range
*/
SceneProperties.prototype['range'] = undefined;
/**
* Resolution describes how far one can go before scene is updated, default 10. Property: vrspace.scene.resolution
* @member {Number} resolution
*/
SceneProperties.prototype['resolution'] = undefined;
/**
* Maximum number of objects in the scene, default 1000. Property: vrspace.scene.size
* @member {Number} size
*/
SceneProperties.prototype['size'] = undefined;
/**
* Scene is refreshed after this many milliseconds, default 30000. Property: vrspace.scene.timeout
* @member {Number} timeout
*/
SceneProperties.prototype['timeout'] = undefined;
export default SceneProperties;